Action
Advanced Dungeons Dragons DragonStrike
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About this Game
You battle through fantasy encounters that lean hard on action timing and constant movement. The game asks you to manage threats quickly, because fights get messy fast. It’s a “stay alive first, attack second” kind of challenge.Game Description (Back of the Box)
Mount your dragon and take to the skies in a battle against dark magic and ancient evil.Dragon Strike places players in the role of a lone dragon rider tasked with defending the land from an evil wizard and his monstrous forces. Flying high above forests, mountains, and castles, you’ll engage enemies in aerial combat, complete dangerous missions, and strike from above in a world where the sky is your battlefield.
Epic in scope and daring in design, Dragon Strike offers a rare fantasy experience on the NES—one focused on flight, strategy, and survival rather than traditional ground combat.
World & Gameplay
Dragon Strike is best described as a fantasy flight combat game, a genre almost unheard of on the NES.Core Mechanics
Continuous forward flight on dragonback
Full control over altitude and direction
Projectile-based combat using fireballs
Momentum-based movement
Unlike side-scrollers or shooters, movement here is three-dimensional in feel, even if rendered in 2D. Managing speed, height, and turning radius is critical. Overcorrect, and you’ll slam into terrain or enemy fire.
Mission-Based Structure
Levels are structured as missions rather than linear stages:
Escorting or defending locations
Destroying enemy strongholds
Surviving waves of airborne threats
Players must often locate objectives while under constant pressure, making awareness just as important as reflexes.
Difficulty & Learning Curve
The controls are intentionally demanding. Success depends on learning how the dragon handles in the air. Early failures are common, especially for players expecting arcade-style simplicity.
Once mastered, however, flight becomes smooth and deeply satisfying.
Story & Setting
The land is under threat from an evil sorcerer who commands armies of dark creatures and flying beasts. As one of the last dragon riders, you are humanity’s final defense.The story is delivered mostly through the manual and implied through mission design. Each successful sortie pushes the enemy back and brings you closer to confronting the source of the corruption.
Rather than a hero’s journey on foot, Dragon Strike tells its story through aerial warfare, emphasizing scale, isolation, and the danger of fighting far above the ground.
Development History & Legacy
Released in 1990, Dragon Strike was developed by Westwood Associates, a studio that would later become legendary for strategy games like Command & Conquer.At the time, Westwood was experimenting with simulation-style mechanics, even on limited hardware like the NES. Dragon Strike reflects that mindset—it prioritizes systems and control depth over accessibility.
Did You Know?
- The game was inspired by tabletop fantasy and flight simulators
- Westwood later reused similar design philosophy in PC strategy games
- The NES struggled to convey depth perception, increasing difficulty
- Many players misunderstood the game due to its steep learning curve
- Rather than being poorly designed, Dragon Strike was arguably ahead of its audience.
Key Creators
Westwood Associates – DeveloperLater famous for defining the real-time strategy genre.
Strategic Simulations Inc. – Publisher
Known for deep, complex games that favored strategy over accessibility.
Releases & Media
No version data available.