RPG
Advanced Dungeons Dragons Hillsfar
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About this Game
Instead of one single combat style, you bounce between different challenge segments that test different skills. The fun is in building your character so those challenges feel less brutal over time. It plays like a quest journey made of trials you gradually learn to master.Game Description (Back of the Box)
Enter the dangerous city of Hillsfar, where survival depends on skill, speed, and quick thinking.Hillsfar challenges players to create a hero and survive a series of deadly trials set within the infamous city-state of the Forgotten Realms. Instead of traditional turn-based combat, success is earned through reflex-based challenges, careful preparation, and mastering a variety of action-focused encounters.
Unusual, demanding, and unapologetically different, Hillsfar delivers a Dungeons & Dragons experience unlike any other on the NES.
World & Gameplay
Hillsfar is best described as an action-RPG hybrid, replacing classic RPG combat with skill-based mini-games.Core Gameplay Structure
Rather than exploring a large overworld, players:
Create a D&D character (class, race, stats)
Enter the city of Hillsfar
Accept missions and challenges
Face action-based combat sequences
Each type of encounter uses a different gameplay style, demanding versatility rather than repetition.
Combat Challenges
Combat is broken into specialized sequences:
Melee combat – Timing-based attacks and positioning
Archery – Precision aiming under pressure
Spellcasting – Limited, tactical use of magic
Arena fights – Endurance and reaction speed
There is no grinding for experience in the traditional sense. Advancement comes from surviving encounters, not leveling through repetition.
Difficulty & Precision
Mistakes are punished quickly. Poor timing, hesitation, or misjudgment can end a run abruptly. Preparation—choosing the right gear and stats—matters just as much as reflexes.
Story & Setting
Set in the Forgotten Realms, Hillsfar takes place in a brutal, lawless city ruled by tyranny and fear. Outsiders are mistrusted, and only the strong—or clever—survive.Rather than following a grand narrative, the story is about earning your place. Each mission represents another step toward proving yourself within a hostile system that doesn’t care if you live or die.
The tone reflects the darker side of D&D’s world-building: cities aren’t safe, heroes aren’t celebrated, and survival is never guaranteed.
Development History & Legacy
Released in 1989, Hillsfar was developed by Strategic Simulations Inc., a studio known for deep, rule-heavy RPGs.Instead of replicating tabletop mechanics directly, SSI experimented—asking a bold question:
What if D&D combat was about player skill instead of dice rolls?
The result was divisive.
Did You Know?
- The game is based on the Forgotten Realms setting
- Traditional turn-based combat was deliberately removed
- Many players struggled due to lack of explanation
- The NES version pushed reflex gameplay over RPG convention
- While criticized for its difficulty and unconventional design, Hillsfar stands as one of the most experimental D&D games ever released on consoles.
Key Creators
Strategic Simulations Inc. – Developer & PublisherA pioneer in adapting tabletop RPG systems to video games.
TSR – License Holder
Creators of Dungeons & Dragons and the Forgotten Realms setting.
Releases & Media
No version data available.